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  EBONHURST:
THE DARK CASTLE

📖...BACK-COVER SUMMARY... 📖

In Grimdark Fantasy, where after a hundred years of all out War split the world of Nox between Humans, Beastmen, and Creatures of the Night. Our tale begins with an eccentric Duke who helped establish an uneasy and fragile peace. Tybalt Crowe, the Duke of Ebonhurst, an ancient castle built atop the central mountains of the Grand Divide, used his political connections to all sides to establish a tradition that maintains some semblance of peace. Once a decade he invites prominent figures, those who follow them, and others who wish to attend to the great Cosmic Solstice at castle Ebonhurst. A religious gathering for most and political power playground for others, the dense fog formed from the Moon during this solstice envelopes this dark castle and holds magical properties with the power to entrap anyone who steps within it. Using this mysterious Fog to his advantage, the Duke of Ebonhurst holds these grand parties for all who wish to come in peace and enjoy forced time with one another...

 

Come the start of our story, with the Cosmic Solstice in play, the Duke is found dead among the first three days of gathering; with the great peacemaker deceased, the occupants within the walls of Ebonhurst must now survive an increasingly perilous labyrinth of halls and chambers as the frail fabric of peace, and reality itself, unwinds in the magical mist of the Moon.

📖...WORLD KEY NOTES... 📖

 • Enforced Magic Rules

     ↳ Humans - Holy Magic:

     ↳ Vampires - Blood Magic"

     ↳ Beasts - Corrupted Nature Magic

• The Vampire Clans are recruitment region free (Vampire-Type free)!

• Outside from the base Factions, folk who do not hold any form of Faction loyalty are very much encouraged to be played (See Faction information below for more details)!:

📖...AESTHETIC GUIDE... 📖

DO: Late 1700's - Early 1800's
   ↳  Cravats, frock coats, tricorns, bicorns, court dresses, poet shirts, nightgowns, breeches, riding boots, etc.
DON'T: Late 1800's ("Victorian") - Modern - or Medieval
   ↳ Modern suits, neckties, bowties, top hats, bowler hats, fedoras, anything "Western" such as Cowboy hats, gambler hats, Victorian dresses, art deco/noir dresses, Medieval, or High Fantasy.

                                 📖...FACTIONS... 📖

( ✰ Completely Optional! You can easily be non-associated with any of these Factions! ✰)

• The Human Order: Lying far in the Western coastal continent, the Kingdom of Hominium is home and hearth to Humans. Lead by, 'The Order' that aims to protects Human society from exploitation and slavery of the other harmful races of Nox, they aim to ensure the safety of all Human-kind.

• The Vampire Clans: To the far South mountainous regions of Nox lies a land of barren mountains and dead cities where two Vampire Clans, the Romal and Sarid Clan lead by two brothers who are the sons of the Vampire King that died at the end of the Hundred-Year War. Not seeing eye to eye with one another, the two compete with their Armies for food and territory among one another of both equal Vampire-kind.

     ↳ Romal Clan: Cunning and aristocratic. Adorning rich purple dyes among clothing; the Romal Clan are no stranger to battle, yet they use their political standing as a weapon more than their physique.

     ↳ Sarid Clan: Fierce and ruthless warmongers. Garbed with the blood of their enemies, those of the Sarid Clan strive for physical and military prowess on the battlefield.

• The Beast Hordes: A loose confederacy of roaming nomadic hordes from the Northern Forested lands of Fenring. They feast on fresh meat of any kind even including their own leading to vicious battles between rivaling hordes across Nox.

📖...BOOK WORLD RACES... 📖

 ✰ Humans, Vampires, and Therianthrope Races Only! ✰

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HUMAN: A dying race, constantly hunted in the frontier lands; Humans pride themselves on their kinship and teamwork as a race to survive. Their society strictly governed by a religious institution known as, 'The Order' that uses it's Holy Magics to repel the dark races and protect the remnants of Humanity in their large fortress cities spread far and wide.

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ELDERBLOOD: The more common Vampire, the Elderbloods resemble Humans in almost every way, shape, and form. Befallen to the curse of Vampirism that made it's plague across Nox five-hundred years ago, the first Elderblood that remain today still hold sadness to the loss of their Humanity.

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• NACHTEN: Rumored to be the first to be inflicted by Vampirism and spread the curse, these Vampires are born in deep, dark caves of their mountainous region. The Nachten with their snow white hair and coal-like skin color and texture (similar to Drow in D&D) have only recently pulled themselves from their cave-like homes and began to openly spread their influence on the World.

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LUPOR: A therianthrope race which covers all types of Human / Animal shapeshifters including Werewolves, Werebears, Weretigers, Weresharks and any other mixture of man and beast. Hailing from the Northern regions of Nox, these roaming, nomadic people fend and fight, tooth and bone for their own clans.

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 DOLL: Dolls are an invention of blood magic, beautifully and meticulously crafted mannequins. Made in special workshops by talented artisans, then brought to life through the energies of blood. Each doll is custom ordered and built, and are unique in their aesthetic, anatomy, personality, and abilities, all based on the requirements of the customer. They are highly valued and sought after throughout the world of Nox.

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